It has been over... 18 months since my last post! Sadly, as life gets more busy, couple of my projects will have to be discontinued or put on hold indefinitely. This is the official status summary:
While there are still many users out there, unfortunately it will no longer developed. The program is still available for download on the internet, so feel free to continue using it. Make sure to apply the latest patch.
Chemix gets a thousand hits each month and there has been a regular stream of user feedback. Although I wasn't able to work on it since release of 2.0, I really appreciate all your comments and will take your suggestions on board once I work on it again. Chemix will continue to be developed in future.
I originally intended to grow this quick proof-of-concept into a proper game/graphics engine for my own first-person gravity-based logic puzzle game. Due to lack of time, I cannot continue working on it in near future, though I will soon be publishing the source code on github for those who are interested, along with instructions on how to make it all work.
I have recently started a couple of interesting projects. news of which I will be publishing soon. Stay tuned!