Archive - Dec 2008

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Reunion08 - Voting

Děkujeme, anketa byla nyní uzavřena.

Vyhodnocení ankety
Kde chcete uskutečnit Reunion?
Aloha (5 hlasů) - 31%
La Casa de la Havana Vieja (11 hlasů) - 69%
Hanybany (jako vloni) (0 hlasů) - 0%
Jinde (0 hlasů) -0%

Menu Inventor in C++!

Menu Inventor is now officially being rewritten in C++!. The new tree system from the current development in VB6 has been successfully ported (though not yet extensively tested) and all of Menu Inventor system is undergoing re-design in proper OO fashion!

After some quick research and experimentation, most GUI toolkits were rejected, in favour of wxWidgets, chosen mostly for it's mature development and design paradigms. And because it's the only one I managed to get running under Visual C++ 9.0 Razz. Also, some tests have been carried out: the click-drag-anywhere Trigger feature is already implemented with success!

Menu Inventor in C++?

Having learnt new stuff over the term this year, I sat down to rethink the development of Menu Inventor. With Visual Basic 6.0's crippled implementation of OOP, is there any point re-writing it in the same language? I have already pushed the limits of the language by being able to e.g. implement callbacks through a sub-classing procedure. If flexibility and future development are to be desired, I am seriously thinking about switching to C++, making use of the wxWidgets GUI toolkit.