Announcements

Next moves

Current version: 1.1 (Patch version 1.11)

Released!

LimeSurvey 2.0 - Beta Released!

LimeSurvey 2.0 - Beta Released!

Google Summer of Code is over and finally, a new version of LimeSurvey is released. Sporting the new Dashboard Engine and UI I've been working on over summer, as well as work of my fellow GSOCer, Daniel (dqminh), who has been improving the Survey Engine and providing back-end code for Statistics, LimeSurvey 2.0 looks forward to a bright future and hopes to attract more developers.

Anyway, the Beta is now up for grabs, but if you prefer, you can take a test ride on the online Developers' Demo first. If you are looking for a powerful, source tool to design and deploy surveys, LimeSurvey is a serious contender for the job!

LimeSurvey 2.0 Beta 1

Rapid Fire

Rapid FireQuick updates:
  • This summer, I'll be taking part in GSOC 2009, developing a Dashboard system for the prominent open source survey tool, LimeSurvey. Be sure to check it out, the upcoming LimeSurvey 2 looks very promising!
  • The latest Menu Inventor source code (1.2 + 1.1x) has been submmited to the Sourceforge SVN repository
  • Chemix has been launched and used by 200 users last month
  • Completed a new, paid webdesign deal: http://koch.cz/

Chemix 2.0: 02.04.09

Chemix 2.0: 02.04.09
Development strategy of Chemix 2.0 is taking a new turn - it is now to be developed as an online application, making it simpler to use, but more importantly it will be available for all platforms with Flash player installed.
To give the crowd a chance to have a go, fully functional Chemix 2.0 will be published online on 2nd April 2009. In order to meet the new deadline, several apparatus have been slated for later versions, but there will still be more than 40 items to mess around with Wink.
So, if you are excited about the new version, see you here one day after April Fools' Razz.

New site stuff

Bunch of stuff has been added and changed:

  • Dynamic menu: the Navigation menu on the right is now dynamic and allows you to expand/collapse menus with ease! Try it out.
  • Live Search: Yep, no kidding. Start typing into the search box at the top and wait about a second. Results on-the-fly.
  • Fast feedback - that little feedback form in the bottom right corner of your screen, use to post ideas and suggestions. Really fast.
  • Launching forums: they are a great way to discuss and fix issues. Forums link is now located in the top navigation menu

Site Upgrade

Today, I have upgraded the CMS engine that powers our site from version 4.7.x to 5.16. We should now be more secure and better armed against spam, which has been a very annoying issue I've been fighting recently. Most stuff has been ported over and fixed, but if you encounter a problem, just use the [+] Feedback New Badge form at the bottom right of the screen to report any issues. The feedback form can of course be used to submit general questions as well.

To completely refresh the website in your browser, hit Ctrl+F5 or Ctrl+click on the Reload button.

10 000+

After three years, we have finally broken the 10 000 visitors barrier, thanks to the move to a new server, able to accommodate for a larger traffic. Also, thanks to recent mention of Menu Inventor on fileforum.betanews.com and the Spanish forum taringa.net, more than 500 users have visited micron in one week.

Year 2009

Another new year, called for yet another new header, featuring the newest iteration of the logo design. Apart from that, work continues on the following projects:
The new official website of the Vietnamese Society in Oxford has been launched - a web design project I've been busy with most this Christmas. The site is almost complete and is up and live at www.vnoxford.org.uk

Menu Inventor in C++!

Menu Inventor is now officially being rewritten in C++!. The new tree system from the current development in VB6 has been successfully ported (though not yet extensively tested) and all of Menu Inventor system is undergoing re-design in proper OO fashion!

After some quick research and experimentation, most GUI toolkits were rejected, in favour of wxWidgets, chosen mostly for it's mature development and design paradigms. And because it's the only one I managed to get running under Visual C++ 9.0 Razz. Also, some tests have been carried out: the click-drag-anywhere Trigger feature is already implemented with success!

Menu Inventor in C++?

Having learnt new stuff over the term this year, I sat down to rethink the development of Menu Inventor. With Visual Basic 6.0's crippled implementation of OOP, is there any point re-writing it in the same language? I have already pushed the limits of the language by being able to e.g. implement callbacks through a sub-classing procedure. If flexibility and future development are to be desired, I am seriously thinking about switching to C++, making use of the wxWidgets GUI toolkit.